🎵I'm going through changes🎶 ... and stuff.


I'm like, totally doing some gnarly renovations on the hardcore noggin floggin'... and restructuring a few stuff things and thing stuffs. I basically had to toss all of the story stuff because it was taking up too much space in my brain and hampering my already-Squirell! ... poor concentration and focus. I don't think it's worth the time unless people actually like the game enough to help support the effort of spending more time on this project and not moving on.

I was watching the video I made about my editor ideas and realized it was too complicated. So I nailed a good simple compromise. Probably going to toss out ship sizes. Still working on a way for you to plop a .png in the user data folder and .json type files for modded attachments so making things easier will help with that.

Also some new graphics. I was using pixel art, but I wasn't feeling it. Actually still using pixel art for quick sketches and upscaling, then using brushes and stable diffusion for details and further ideas, photoshop tennis with a robut. Putting a few of them up for the love of the development. No one is paying attention LOL!

Did I mention using tracker music? Thanks to a dude called DudeJoe, I can playback my ModPlug Tracker files and make them tiny. Figured, if I'm going big with the images now, maybe go small with the music. But then, Godot 4.3 is supposed to finally have better dynamic music features, so it may be a mixture of things.  Well, that's it. If you do happen to come across this project give me a holler and a pat on the back. Maybe some feedback.

 



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